Private Rivals and the Training Log
Track up to three private rivals and log your sparring bouts. Only you can see them, and nothing you log counts in your official record.
Applies to: Adult athletes
Rivals and the training log are your private notebook inside Hajime. Pick the people you want to beat, keep notes on them and log the sparring and dojo bouts that never reach a bracket. Find them in the My Activity menu, or on your dashboard.
What stays private
Everything here is visible to you alone. Your rival is never told they are on your list. Your notes and logged bouts are hidden from coaches, academy admins, guardians and Hajime support too. If you ever need your own copy, your data export includes your rivals and your training log.
Rivals
You can keep up to three private rivals at once. Add one in two ways:
- Find an athlete. Search for an adult athlete on Hajime, or choose one of the suggestions built from people you have already met in official matches. The search shows club and country to help you tell namesakes apart.
- Add by name. Use this for a training partner who is not on Hajime. Please don't log minors this way: Hajime cannot check the age of a typed name.
Minors cannot be rivals, and neither can managed accounts or children linked to a guardian.
Each private rival has a page with your private notes and the official head-to-head from matches you both fought.
Log a training bout
Open Training log and choose Log a bout. Enter the date, your partner, the result and, if you like, a note. Link the bout to one of your rivals and it also shows on that rival's page. Dates use your own local day.
Your logged bouts also appear in your past matches list, marked Unofficial. Only you see those rows, and only on your own history. The list shows up to 100 unofficial bouts at a time; the rest are in the training log.
Nothing here counts officially
Unofficial bouts never touch your statistics, fight history, journey, verified record, leagues or ratings. They are stored apart from official results.
Shared rivalries
A shared rivalry is the opposite of a private one: you and another adult athlete both agree to it. Find it on the Rivals page, under Shared rivalries.
- Invite. Open the athlete's profile, or use Invite an athlete on the Rivals page, and choose Invite to a shared rivalry.
- Answer an invite. Under Invites for you you can accept, decline, or Decline and block. Blocking also stops them following you, adding you as a rival or inviting you again.
- Cancel. Under Invites you sent you can cancel an invite while it waits, and invite the same athlete again after a day.
- End. Either of you can end an accepted rivalry. It moves to Past shared rivalries and you need a new invite to start again.
Limits: you can have up to 10 shared rivalries at once, counting accepted ones and invites you sent that nobody has answered yet. Invites you receive don't count. You can send up to 5 invites a day, and after someone declines you can invite them again after 30 days.
The other athlete never sees your private rivalry or your notes. Each of you only sees a link to your own private rivalry with the other person.
You get a notification (in the app and, if you turned push on, on your phone) when you receive an invite, when someone accepts yours and when a rivalry is ended by the other athlete. Declining, cancelling, blocking and deleting an account notify nobody.
Bouts and notes in a shared rivalry
Once a shared rivalry is accepted, its page has two more things: Bouts and Notes. Everything on the page is visible to both of you, except your own private notes.
Bouts. Choose Log a bout and enter the date, who won (you, the other athlete or a draw), and, if you like, the discipline, the method and a note. The bout waits for the other athlete, who gets a notification.
- Accept. The other athlete accepts it and it becomes Agreed. An agreed bout shows in both athletes' past matches as Unofficial, agreed, and nowhere else: it never counts in statistics, fight history, your journey, your verified record, leagues or ratings. An agreed bout can't be withdrawn or deleted.
- Dispute. The other athlete disputes it if they remember it differently. You can then Withdraw it, or use Log it again to correct it and send it anew.
- Withdraw. You can withdraw a bout nobody has accepted. There is no edit: to fix a mistake, withdraw the bout and log it again.
- Expiry. A bout nobody answers expires after 14 days (the other athlete gets a reminder after 7). A disputed bout expires after 3 days. Expiry works on dates in UTC, and the page shows the date.
- Limits. You can have up to 5 bouts waiting or disputed at once in a rivalry, and log up to 10 bouts a day in it. The page tells you when you reach one.
- When a rivalry ends, bouts still waiting or disputed are withdrawn. Agreed bouts stay.
Notes. A note is either shared (both of you read it) or private (only you). Shared notes can't be edited, only deleted, so what you both saw is what stays. You can delete your own shared note at any time, even after the rivalry ends. Private notes can still be edited and deleted. Your private notes are never shown to the other athlete or included in a report. The note you add when logging a bout is a shared note shown under that bout.
If either of you can no longer take part (for example an account is suspended, or a guardian is linked to a profile), you can't add bouts or shared notes. You can still answer, withdraw, delete and report.
Reporting
If something in a shared rivalry worries you, choose Report on the rivalry, or Report this note under one of the other athlete's shared notes. You can report even after the rivalry has ended. Choose a category (abuse, harassment, discrimination, violence or other) and, if you like, describe what happened.
- A report ends the rivalry and blocks the other athlete. If the rivalry is already over, it still blocks them.
- Hajime's team always receives a copy of the rivalry's shared bouts and shared notes from both of you, with names, so they can look into it. They never receive private notes. The report email itself holds only a reference code, no content.
- Your academy. If you belong to an academy with a safeguarding officer, you can choose Also tell your academy. The officer then receives your description, the note you reported, your account email (so they can reach you) and the name of the athlete you reported, but not the rest of the rivalry.
- Repeat reports. Reporting the same rivalry or note again shows your reference code and sends nothing new. You can send up to 5 reports in 24 hours.
- The other athlete isn't told that you reported, or that a rivalry ended because of a report.
- Reports are kept for up to 10 years, even if either account is later deleted, as safeguarding evidence. Your data export lists the reports you sent, without the copied content.
Invite by email
If the athlete you want isn't on Hajime yet, choose Invite by email on the Rivals page and type their address. You can't add a message: Hajime sends a short, fixed email that says who invited them and links to the invite.
- What they get. A link valid for 14 days. They can accept it with an account (they can sign up first and open the link again), decline it, or use the links at the bottom of the email to stop rivalry invites to that address or to block you.
- What you see. Under Email invites you sent the invite shows as Waiting for an answer, then Accepted or Not accepted. You can cancel it while it waits. A decline, a block or an opt-out by the other person all look the same to you: it stays Waiting for an answer until it expires, then shows Not accepted. Hajime doesn't tell you why.
- Limits. Email invites count in your daily limit of 5 invites and toward your 10 shared rivalries. You can have up to 5 email invites waiting at once, and you can't invite the same address again for 30 days after your last invite to it. Hajime may also not send an email at all, for example if the address asked not to receive them; this is never shown to you.
- For the recipient. The opt-out link stops rivalry invites by email to that address for everyone. Block invites from you stops your invites in particular. Turning off Don't accept rivalry invites in the account later makes invites by email possible again.
Blocked athletes and invites
On Invitations & Privacy (/users/invitations), Blocked athletes lists the people you blocked, and only you can see it. Blocking ends a shared rivalry you have with that person; unblock them from the same list. Turn on Don't accept rivalry invites (under Rivalry invites from athletes) if you don't want invites at all. Athletes who try to invite you only see that you can't accept new rivalries right now.
Delete a rival
Deleting a rival asks what to do with the bouts linked to them. You can keep them in your training log, with the rival's name copied onto each bout as your partner, or delete them along with the rival. Keeping is the default.
If a rival later deletes their Hajime account, their entry on your list shows as a deleted athlete and their name is not kept. A shared rivalry with them ends and shows the same way.